customLocator

During this weekend i had some time to finish the customLocator node in Autodesk Maya. This node allows the user to draw some predefined shapes in OpenGL: Circle, Cube, Disc, Locator, Arrow and Cone.

The node contains some useful parameters that change the way OpenGL will draw the shapes. For instance, Colors, XRay, Fade based on Distance.

See you soon ^^

meshControl Custom Locator

Ladies and Gentlemens, i introduce you meshControl: a custom Locator for Autodesk Maya, developed in C++, that draws a list of faces of a geometry in the viewport 3D using OpenGL. The node has some useful parameters to modify the way OpenGL will paint the geometry, such as selected Color, unselected Color, XRay, Fade based on Distance. Moreover, a custom Tool has been developed to make easier the process of creation, modification and search of the Locators.

♥  Hope you like it!!