vehiclePhysics

vehiclePhysics is a C++ custom Autodesk Maya MPxNode that simulates longitudinal and lateral forces which are applied to a vehicle when accelerating, braking or taking curves.

The system do not apply spring forces to the car suspension. Instead of that, only weight transmission equations are solved. Thus, the user do not have to setup springs stifness coeficients, only maximum rotation angles are defined. Although simple and not exactly physically correct, i found out that it is really useful and simple to setup.

Hope you like it!!

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